Introduction
The throne lies empty and the clans are restless. As a lord of Scotland with land, men and money at your disposal, now is the time to lay your claim. But you are not alone. Your rivals have been waiting for just such an opportunity and are poised to act. With the clans of Scotland ready to follow the strongest leader, it is up to you to win the loyalty of the clans first. If you can demonstrate your prowess in battle to enough clans, then the rest will fall in line behind you. Do you have the audacity and cunning it takes to be crowned king?

Game Details
Theme: Scottish Clans
Game Type: Card Game
Number of Players: 2 – 5
Time per Game: 25 – 40 min
Minimum Age: 12 years
Category: Strategy, Bluffing
Mechanic: Hand Management

Components
96 Playing Cards
1 Lion Card

Object of the Game
Acquire forty points worth of supporters first and claim the throne.

How to Play
In Lords of Scotland, you acquire the support you need to win the game by winning skirmishes against your rivals. A skirmish is a period of time represented by five consecutive rounds. During each round of a skirmish, you have the opportunity to either build up your army by playing cards from your hand or recruit clans to fight for you by drawing cards from the recruit pile. At the end of the skirmish, if you have the army with the highest total value, you get to claim the most valuable supporter. Otherwise, you have to settle for the support of weaker clans. Once all supporters have been claimed, all the clans in each army are discarded and you begin another skirmish over a new set of supporters. The game ends when one lord reaches forty or more points worth of supporters and claims the throne. If you hope to be the one to do so, you will need to know when to commit your forces to battle and when to regroup to fight another day.

Artwork
Card Artwork

Rules
(forthcoming)

Publicity
BoardGameGeek Page

Credits
Trademark: Lords of Scotland™
Copyright: ©2010 Evertide Games
Publisher: Z-Man Games
Release Date: Spring 2011
Game Design: Richard James
Game Development: Luca Holme
Graphic Design: Evertide Games
Copy Editing: Sharlene Lee, Ross James, Pat Mannion
Playtesting: Jason Schissel, Megan Watson, Luca Holme, Steve Flanders, Joe Fenton, Jennifer Spavins, Robert James, Donna James, Laura Kelly, Katie Melanson, Susana Corza Ross, Jeffrey Hall, Travis Watkins, David Hampton, Marissa Oshige, Ross James, Kristina Sophia Della Eronat, William Lee, Matt Schoonmaker-Gates, Jen Rowen, Theodore Trampe, Daniel Chung